I know you love your machine gun with double ammo huehue>muh server difficulty
you want things harder, go onto harder/new maps, challenge maps without leaders, or just damn defend harder. I prefer easier settings lel
Alright so we, the higher ups had our discussion about this. We decided to give the default ammo settings an test period time of one week. On this Friday between 8-9 AM i will start to remove the scripts files and restart the server so that we have default ammo settings. This will only Last until next friday which is 10th Feburary. So from 3th until 10th Feburary our server will run with default ammo settings. The knockback will be slightly adjusted to these settings.
We will see how things go in that one week period. If the server population in that one week period should do remarkably better and be alot more populated than usual we might consider to make it a permanent change. If people although in general dislike it and the server population is lower or stays exactly the same we will after the one week period revert to double ammo.
So yeah when you come on the server on friday expect that the ammo settings and the knockback are changed.
The reason why knock-back feels overpowered right now is because humans can shoot through each-other, thus more bullets hit zombies.
This was fixed by BotoX and will remain on the server to balance variables in testing boss health on all maps.
ppls are not here for double ammo
I'm personally not a big fan of shooting (or even seeing because of transparency) through team-mates.
Positioning yourself (or spreading out to properly fight a boss) is part of the game, and I don't like it being taken away for simplicity's sake.
Being able to "fix" something doesn't always mean you should. I'm all up for allowing zombies to knife through each other against barricade items or vs stacking humans, but not so fond of humans being able to shoot zombies through 5 rows of translucent humans. When you can't touch people (no-block), they don't block your view (translucent) and your bullets don't hit them (this "fix") it starts to dangerously feel like you aren't playing with people anymore :-s
Also, lately, while doing the ammo/knockback changes, it was VERY annoying to play as Zombie on many maps, to the point where even people that usually like to play as a zombie (myself) or just try-hard to take the victory away from humans would !spec or just AFK, making it even worse for the remaining zombies. Never forget zombies are players too when doing balance changes, is not just about how easy/hard is for humans, but how good/tense/balanced feels for both teams.
Just my two cents.
Also, I'm old, I don't like changes. XD