- Oct 11, 2016
- 76
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The new nades are kinda op tbh, we played lms yesterday and zm never had a chance to get a single human, as long as we had those nades, means zm cant use the grenade push for themself. The only round i saw a failnade was when a human was behind all the zm and throwed his nade, that actually launched the zm forward. So for me the nades are kinda op, and since most maps are more human than zm friendly i would like to change those nades again. #justmy2cents
I agree on lms they were op. I still think they are less op than the current fire nades, just because the fire feels like it lasts for ages, and on lms it seemed I could dodge most of the impact of the push nade just by moving a decent distance away, whereas with fire nades if you go anywhere near the explosion you are caught on fire.