Hello Unlozers, I'm working on a new version of my mg map but I need some help. I want to enable knife damage and have fall damage disable. On the first release of the map, I put a filter_damage_type with the following parameters : Name : disable_damage Filter mode : Allow entities that match criteria Damage type : CRUSH With this entity, I disable all the damage (guns, knife and fall. I need it for some levels like soccer, icehockey, etc). However, I'm now creating an iceskate level but I want to enable only guns and knife damage. If I kill my disable_damage entity, obviously it doesn't work (fall damage is enabled). So I created another filter_damage_type with : Name : disable_fall_damage Filter mode : Allow entities that match criteria Damage type : FALL So I tested that with killing the disable_damage (so there's only the disable_fall_damage) but it didn't work. I also tried with Disallow entities but still nothing. I hope you understood me and you can help me :D PS : To resume, I simply want 1 filter_damage_type for disable "normal" damage (gun and knife) and another one to disable fall damage.