Hello Unlozers,
I'm working on a new version of my mg map but I need some help.
I want to enable knife damage and have fall damage disable. On the first release of the map, I put a filter_damage_type with the following parameters :
Name : disable_damage
Filter mode : Allow entities that match criteria
Damage type : CRUSH
With this entity, I disable all the damage (guns, knife and fall. I need it for some levels like soccer, icehockey, etc). However, I'm now creating an iceskate level but I want to enable only guns and knife damage. If I kill my disable_damage entity, obviously it doesn't work (fall damage is enabled). So I created another filter_damage_type with :
Name : disable_fall_damage
Filter mode : Allow entities that match criteria
Damage type : FALL
So I tested that with killing the disable_damage (so there's only the disable_fall_damage) but it didn't work. I also tried with Disallow entities but still nothing.
I hope you understood me and you can help me :D
PS : To resume, I simply want 1 filter_damage_type for disable "normal" damage (gun and knife) and another one to disable fall damage.
I'm working on a new version of my mg map but I need some help.
I want to enable knife damage and have fall damage disable. On the first release of the map, I put a filter_damage_type with the following parameters :
Name : disable_damage
Filter mode : Allow entities that match criteria
Damage type : CRUSH
With this entity, I disable all the damage (guns, knife and fall. I need it for some levels like soccer, icehockey, etc). However, I'm now creating an iceskate level but I want to enable only guns and knife damage. If I kill my disable_damage entity, obviously it doesn't work (fall damage is enabled). So I created another filter_damage_type with :
Name : disable_fall_damage
Filter mode : Allow entities that match criteria
Damage type : FALL
So I tested that with killing the disable_damage (so there's only the disable_fall_damage) but it didn't work. I also tried with Disallow entities but still nothing.
I hope you understood me and you can help me :D
PS : To resume, I simply want 1 filter_damage_type for disable "normal" damage (gun and knife) and another one to disable fall damage.
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