First of all, thank you for the compliment and thank you especially for the feedback. I tried to made the gameplay as balanced as possible but that's the kind of feedback i've been expecting to improve your game experience.
Since most players are having more upgrades now, i increased zombies' hp instead of decreasing land mines:
- Day 1: HP from 50 to 80
- Day 2: HP from 100 to 150 and same as day 1 for the same skin
- Day 3: HP from 200 to 250 for both skins
For the maps, unfortunately i didn't find any more to add but if you have suggestions, you can post the links here, create a thread/map or mention me on discord.
I agree for the skins. Not hard to get new ones on and implement them in new days but it requires to know which setting to give to this new zombie and in which exisitng/new day implement it. Unfortunately, i don't have time to do it now but i shared the setting files with the admin team in case someone is willing to work on it.
I added the 11th day to get a bit more fun with sombie players. If you die 3 times, you'll turn into a zombie.
It's not possible to allow it for VIPs only but an admin can turn any player into a zombie on any round if the current population is up for it.
Finally, i'll remind everyone that i'd like to add 4 skins for VIPs only to the store so send me some links if there are some you'd like to have.