We all saw the new balance for vip, that remove no fall damage in some maps. I agree with that. But not for any level maps, specially ones that ask you to jump from higher spots : for exemple minecraft.
If you want to take the sword, you have to let you fall form the top when the ground break = you pass from 125HP to 50, then you "jump" to the other plateform in the lava coridor and you reach the 20 HP. So after taking the item you only have 20/30 HP, and it's just the start of the map. We pay vip, it's not to remove it when it can be interesting. So what? now we just have color chat and reserved slots. + 1/2 skins ...
Keep the settings like this, just bring back no fall damages for any level maps. There were no vote about that, things have been decided like this because obviously some ppls think it's better like this. So no, at least make a vote. But it's an abberation to have fall damage on a level maps. You already removed the 200 hp, to make all players to 125 so, let us the no fall damage in levels map. Stop making this server wrost ...
If you want to take the sword, you have to let you fall form the top when the ground break = you pass from 125HP to 50, then you "jump" to the other plateform in the lava coridor and you reach the 20 HP. So after taking the item you only have 20/30 HP, and it's just the start of the map. We pay vip, it's not to remove it when it can be interesting. So what? now we just have color chat and reserved slots. + 1/2 skins ...
Keep the settings like this, just bring back no fall damages for any level maps. There were no vote about that, things have been decided like this because obviously some ppls think it's better like this. So no, at least make a vote. But it's an abberation to have fall damage on a level maps. You already removed the 200 hp, to make all players to 125 so, let us the no fall damage in levels map. Stop making this server wrost ...