I have noticed in recent time that more and more people are aiming to be top defender more than winning the map. overdefending a good thing most of the time but everything has its downsides. whenever you overdefend you obviously run the risk of dying to ZM tp, and whenever people die to teleports, they will tryhard as zm to try and stop people from taking over their top defender spot. As much as i dont want to point and shame, people like retarded trigger finger and LB legend are people ive noticed who die consistently to teleports and other bad luck from trying to be top defender, and once they die they tryhard as zm. there are probably other people who do this (not on purpose) but i singled out rtf and LB legend because they are decent at zombie. and its annoying to see whenever there are rounds that probably could have been won, only to die to someone who overdefended and then tryharded as zm.
My solution to this isnt to remove top defender plugin but to tweak it. removing the cl_showpluginmessages in the top left, or changing it to only show damage and not position, as well as removing scoreboard position in deaths would see a reduction in people dying from overdefending. this wont stop overdefenders from dying in retarded ways, but my hopes is that it will reduce it and also stop new players from doing the same. Server pop hasnt been the best recently, and whenever someone dies overdefending during low pop and then tryhard as zm, it makes it much harder to win compared to if the server was full.
although this method isnt fully accurate, i divided the amount of damage dealt, by the amount of times a player won as human for several players and these are the results
LG Legend: 21~
Zouay: 15~
Rtf: 36~
its a bit of a nothing burger but these are the results for people who dont overdefend (and die)
sebr: 3~
harley: 12~
encap: 5~
jake snowey: 12~
alucard:5~
frozil:8~
Its grasping at straws but essentially having a higher "average" means for the damage you deal, you win less maps. rtf did 2,672,000 (2672 x 1000 [damage needed for hlstatsx to give you points]) since points reset, but he has only won a round as human 77 times???? sort of went off on a tangent but i wanted to point out stuff that i noticed and other people probably didnt.
this wasnt meant to be a callout to overdefenders but its become really annoying recently.
current players will likely not change their habits but hopefully changing the plugin will stop new players from developing a bad playstyle.
My solution to this isnt to remove top defender plugin but to tweak it. removing the cl_showpluginmessages in the top left, or changing it to only show damage and not position, as well as removing scoreboard position in deaths would see a reduction in people dying from overdefending. this wont stop overdefenders from dying in retarded ways, but my hopes is that it will reduce it and also stop new players from doing the same. Server pop hasnt been the best recently, and whenever someone dies overdefending during low pop and then tryhard as zm, it makes it much harder to win compared to if the server was full.
although this method isnt fully accurate, i divided the amount of damage dealt, by the amount of times a player won as human for several players and these are the results
LG Legend: 21~
Zouay: 15~
Rtf: 36~
its a bit of a nothing burger but these are the results for people who dont overdefend (and die)
sebr: 3~
harley: 12~
encap: 5~
jake snowey: 12~
alucard:5~
frozil:8~
Its grasping at straws but essentially having a higher "average" means for the damage you deal, you win less maps. rtf did 2,672,000 (2672 x 1000 [damage needed for hlstatsx to give you points]) since points reset, but he has only won a round as human 77 times???? sort of went off on a tangent but i wanted to point out stuff that i noticed and other people probably didnt.
this wasnt meant to be a callout to overdefenders but its become really annoying recently.
current players will likely not change their habits but hopefully changing the plugin will stop new players from developing a bad playstyle.
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