Event #355 || Nomination Thread

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Ajax

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Event #355 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, Event Managers will have to be selective.
  • Event Managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 27/09/22 22:59 GMT+1 // 23:59 CET server time
This is the Event Nomination Thread for next week's Event.


Maps that are currently on cooldown (you can not nominate them):
- ze_fapescape_v1_2
- ze_fapescape_rote_v1_3f
- ze_legoland_crackheads_v2
- ze_lila_panic_escape_v3_1
- ze_l0v0l_v1_4
- ze_rizomata_s2_1
- ze_sit_caelum_paradisus_b7s
- ze_harry_potter_v2_1
- ze_frostdrake_tower_v1s
- ze_abandoned_project_v1_2
- ze_frozentemple_b8_2
- ze_sagreen_v1fix
- ze_eternal_journey_css_v1_4t8
- ze_rtcw_ominous_rumors_v1
- ze_strange_escape_b3
- ze_survivors_b5


CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique an event is the better.
 
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A bunch of randoms

- ze_random_v9
- ze_random_escape_b7
- ze_collab_ware_a5_8 (normal mode)



And then, because why not...

- ze_randomizer_c1s4
But we will only do this if all the other maps were beaten within a relatively short time (think 1-1.5 hours) or if a vote for it passes.

On randomizer (if it's played), rewards should be given upon reaching each of the ending %s only once, regardless of whether that ending was actually voted. Needless to say, the final ending must be actually beaten for its reward.
 
Ez or no laser FF

-ze_ffxiv_wanderers_palace_v5_2f
-ze_ffxii_salikawood_v1_7s.bsp.bz2


On wanderers v5, there is an ez laser. Even there is no need for ppls to get in the laser room. Just stand out of it, and shoot boss, although no one wants to do this.
On salikawood, there is no laser. Only boss fight and kinds of items with beautiful particle. Its a long and hard travel if we go trial stage which need save chocobos in first four stages.

In my mind, salikawood was played only once when it was ported from csgo to css. so it's time to enjoy it again.(It should be noted that giving knife to all the ppls. Otherwise human can pick zombie items)
 
Kroaat's Biased Maps


ze_ancient_wrath_v2_test27
ze_dreamin_v3_1_css


Special Kickers
Special AWP's (999 Bullets, no reload) as the primary weapon only in Ancient Wrath (Pistols and HEGrenades are enabled)
Auto-snipers as the primary weapon only in Dreamin (Pistols and HEGrenades are enabled)
 
Minas but zombie sided

Map :

ze_lotr_minas_tirith_v3_3 but zombie sided

Kicker

.Zombie Totem : has an activation (right click) which gives him speed (the same as roar balrog speed) for 2 seconds
.Zombie ladder : can't be shot by humans
.TNT Zombie : 1 tnt , Cooldown -> from 20 to 10 sec , Damages -> From 49 to 65
.Troll zombie : 45 000 hp so he doesn't die to nuke instantly
.Balrog : a bit faster and has 50k HP

Meteors : More meteors (imagine if it has 6 sec cooldown , reduce it to 4 seconds)
 
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