Event #338 || Nomination Thread

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Bantu

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May 8, 2020
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Event #338 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, event managers will have to be selective.
  • Event managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 24/05/22 22:59 GMT+0
This is the Event Nomination Thread for next week's Event.


Maps that are currently on cooldown (you can not nominate them):
- ze_crashbandicoot_v1fix
- ze_minecraft_adventure_v1_2c
- ze_pokemon_adventure_v1_1s
- ze_sonic3_b2_2
- ze_ffvii_boku_no_pico_v1_1
- ze_antfarm_2vs
- ze_light_retribution_v1s
- ze_doom_v1_1
- ze_dev_r4a
- ze_rev_s2
- ze_illya_b4
- ze_azathoth_v1_css
- ze_noir_b1
- ze_quiver_v2a
- ze_nibui_a3_1a
- ze_purgatorium_b1fix
- ze_egyptian_trip_v1_1

CS:S ZE Map List, so you can get some idea of your own Custom Event!

Be creative, the more unique an event is the better.
 
The Homes of Nature

Maps :
- ze_hidden_temple_v2_5d

- ze_sunkentemple_v3_1
- ze_moltentemple_a5

- ze_serpentis_temple_v2a
Kickers :

- You get 200hp and you get 75 kevlar points. Kevlar points do not go higher if rebuys are used.
- Fall damage is on (Except Serpentis, Serpentis without fall damage)
- Primary weapons will be desintegrated once for every wanderer in the maps every 15 minutes, because they will weaken in the temples. (Primary Weapons stripped from everyone once every 15 minutes, not secondary ones)

- On the ze_hidden_temple_v2_5d map, wanderers will have 66hp, as they have sacrificed almost 1 third of their health to enter.
- The wanderers will have a healing beacon on their journey, but the heal process will be slow. This will be activated after beating ze_hidden_temple_v2_5d.


Description :
In wanderers' journey, they have found some magical and mysterious temples. They decided to go in, but it didn't go well. Help them to escape from the temples!


Title Meaning :
The Temples are represented to be Mother Nature's homes, those protecting the "nature".


Changes & Info :
- I've removed 1 kicker (if you die 5 times in a row you go to the previous round) and modified the 3rd kicker
- I've wanted first to nominate the previous event, but nibui was used so I came with this one.
 
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hard surf

ze_surf_vortex_v1_9s.bsp.bz2
ze_surf_saltfish_css2.bsp.bz2
ze_surf_outside_s3.bsp.bz2
ze_surf_bona_s2.bsp.bz2

kicker= inverse control (like mountain escape)
 
hard surf

ze_surf_vortex_v1_9s.bsp.bz2
ze_surf_saltfish_css2.bsp.bz2
ze_surf_outside_s3.bsp.bz2
ze_surf_bona_s2.bsp.bz2

kicker= inverse control (like mountain escape)
the way reverse control works on mountain isn't actually just "reversing movement", but changing sv_accelerate and sv_airaccelerate to negative values, and with that, surfing just simply won't work like you'd want
also, in the end you can always just rebind your keyboard to be reversed, which will make the kicker pointless (even if you managed to somehow get it to work)
 
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Reactions: Kip and Lisa
"Stranger Things"

- ze_error_a0
- ze_laboratory_escape_v2_3b
- ze_holmes_escape_pf_2014c
- ze_corrup_r1

Kicker:
- Secret level would be played on Holmes escape instead of stage 4 City (which just combines the first 3 stages)

Notes:
Levels 1-3 have hidden objectives to unlock the secret stage. If we are unable to complete those objectives, secret stage would be enabled through admin room

Also the new trailer looks sick, if you like the series and haven't checked it out yet :pepocheer:
 
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