Event #254 || Nomination Thread

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tom13king

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Event #254 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, event managers will have to be selective.
  • Event managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 13/10/20 23:59 GMT+0
This is the Event Nomination Thread for the next week's Event.
Maps that are currently on cooldown (you can not nominate them):
- ze_licciana_escape_v2
- ze_rooftop_runaway2_v5
- ze_mountain_escape_v5_zy
- ze_paranoid_rezurrection_v11_9
- ze_predator_ultimate_v3
- ze_pirates_port_royal_v3_6
- ze_lotr_minas_tirith_v3_3
- ze_harry_potter_v2_1
- ze_journey_v1_2
- ze_bioshock_v7_1
- ze_dark_souls_ptd_v0_4

CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique event the better.
 
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Reactions: TheSilentBang
Winter is Coming Part 2

ze_survivors_b5
ze_avalance_reboot_beta7
ze_frostdrake_tower_v1s

Special Kickers/ Restrictions: M249 and Rifles are Banned in Survivors. None for Avalanche or Frostdrake
Instead of banning rifles and m249's (which really won't affect the map at all rendering the kicker pointless), how about reducing player speed? A much spicier, difficult and more fitting kicker for the nature of the map.
 
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Instead of banning rifles and m249's (which really won't affect the map at all rendering the kicker pointless), how about reducing player speed? A much spicier, difficult and more fitting kicker for the nature of the map.

I had a weird idea where every minute all humans would be frozen for maybe 10 seconds.
 
It's possible if you make it consistent so players can work around it. Hence every minute. Random would kill too many people. 0.5 speed would make it impossible on final mission.
 
It's possible if you make it consistent so players can work around it. Hence every minute. Random would kill too many people. 0.5 speed would make it impossible on final mission.
0.5 is too little but being frozen every 5 sec is also rip. Last level is hard.
 
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just random jb_gamble maps
  1. ze_elevator_escape_jbg_final
  2. ze_underground_escape__final
  3. ze_sewer_escape_2012_b1
  4. ze_strange_escape_b3
  5. ze_parkers_pit_b8
special setting
  • crowdspawn disabled in elevator and underground (increase motherzombie ratio if too easy)
  • ct have 0 cash on round start (or no rebuy to be harder)
  • he grenade not available
 
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unbind w biohazard
  1. ze_biohazard_manor_v4a_004
  2. ze_biohazard2_rpd_v4e_004
  3. ze_biohazard2_sewer_v4c
special kicker
  • Humans can't go forward, only backwards or sideways. can slay or maybe just prevent humans from moving forward some other way.
 
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'cl_forwardspeed 0' stops people from going forward but it's clientside and can't be forced by the server. It might be a moderation nightmare to watch every player unless a plugin can be made.
 
'cl_forwardspeed 0' stops people from going forward but it's clientside and can't be forced by the server. It might be a moderation nightmare to watch every player unless a plugin can be made.

There are surf/bhop server plugins for it I believe. moderation nightmare sounds kind of fun though.
 
'cl_forwardspeed 0' stops people from going forward but it's clientside and can't be forced by the server. It might be a moderation nightmare to watch every player unless a plugin can be made.
you can force it, with some high level abuses :wlenny:
 
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