The decrease of the endboss hp truly showed what an overhyped mess this map actually is. In the end last stage always had poor PvP aspects were u could only win as zombie if humans truly fucked up and was basically crossing your fingers for 10 min they would die to a nearly impossible laser boss.
I think adding bhop would make the overall threat of losing the round liable on the entire round instead of the last minute, which is better and more enjoyable to play (even if bhop is only enabled for the last stage). I think Alcolo (heard he was the guy who did it) did well by decreasing the hp of the last boss, since the entire map is primarily about ze teamwork requring splitting, etc. and the last fragment with an impossible laser boss feels out of place. However I think for the hp we should opt for a middle way to keep the last part a challenge, but a doable one.