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  1. xen

    Rant

    Yes, but often they comprise a majority of the population. They were designed with whoever was testing the map at the time in mind so yes, because they have to. If a map isn't doable by high ping players then it becomes very hard for low ping players, and no sane mapper wants that. The point...
  2. xen

    Rant

    As neon said, earth would still get players stuck for 1 frame, which while not much, ends up killing any momentum they had. This will be fixed. You do realize there are players with really low pings right? When it comes to lasers, anything under 50ms is almost indistinguishable from 0 to me...
  3. xen

    The 0 PING topic

    That does not look like the same time for me, you jumped the 2nd laser a bit later compared to the previous one. From your own view, you barely make it over the 2nd laser yet you die, so how come? Because you had lagcomp turned off with about 120ms ping, you already cut very close to the 1st...
  4. xen

    Pls remove 0 Ping from the Server

    When the plugin is "disabled", all it does is assume the player already has 0 ping, and so it doesn't move the laser trigger/boss hitbox back in time. If there is a bug anywhere, it would probably be in the mechanism that blocks the touching of triggers on the server side. With botox gone, I...
  5. xen

    Event #203 || Poll

    https://store.steampowered.com/app/284460/DeadCore/
  6. xen

    The 0 PING topic

    Unfortunately this doesn't seem to be possible without breaking a lot in the process, if at all.
  7. xen

    The 0 PING topic

    That looks like a server demo which can't be used to check lag compensation since the lasers are different for everyone, it would look like people are jumping into the lasers and surviving. This is why you should record a demo of your POV. Anyway, from the video it looks like you jumped too...
  8. xen

    Event #199 || "Addressing to secret and extra stages"

    But rush_b is not an easy map though. I believe it needs an event to be beaten, especially with that hardcore ending.
  9. xen

    The 0 PING topic

    Yes, the yellow box is the player's entity bounding box (aka its collision hull), and it is what collides with everything (floors, boxes, triggers, and so on). To see it offline, type cl_ent_bbox 1 while in third person. The other hitbox is purely for bullets, because it would be too costly to...
  10. xen

    The 0 PING topic

    Looking at that demo, you clearly jumped early enough to barely clip the back edge of the laser's trigger, which only shows that the plugin is working perfectly as intended in this case. Your hitbox when you jump is lower than you think.
  11. xen

    Event #198 || "Xen's Ports"

    There is no permission to be had since the mapper is rip and there's no way to reach him (had to go through quite the hoops to port this one xd) Eh not sure about that, don't think it fits imo I think it's fine, and you need a lot of humans for the ending anyway so balancing for a few humans...
  12. xen

    Event #199 || Nomination Thread

    RUSH B CYKA BLYAT ze_rush_b_s1 (inb4 new version :wlenny:) I think the map is pretty challenging enough to be played on its own. No kickers for obvious reasons.
  13. xen

    xen's admin application

    General Information Nickname: xen Age: 22 Steam ID: STEAM_0:0:35711305 Server(s) you are applying for: CS:S ZE Current Activity: No specific schedule, I can be on any day unless something comes up. Why do you want to be an admin? Well, I recently regained motivation to play ZE after a...
  14. xen

    Event #185 || Poll

    I should clarify that half items does take heal into account, meaning that if there are 4 items including heal, then they become 2 items. In case there's an odd number of items, heal won't be counted (5 items including heal become 3 items) I looked at the maps in hammer and based on the item...
  15. xen

    Event #185 || Nomination Thread

    A harder shroom marathon (yes I'm actually nominating a shroom marathon) ze_shroomforest_v4_5 ze_shroomforest2_v1 ze_shroomforest3_b6_2 Kickers: Humans get half the items (plus heal) on all the maps. No !zammo.
  16. xen

    Possible Grenade Change?!

    Keep in mind that sonaki forced a high air accelerate in pretty much every map so zombies would be able to strafe around, making the nades somewhat risky.
  17. xen

    Random Placed Nomlist

    Pretty sure that's not the case, maybe it happened by coincidence a few times but the order does get randomized in the vote.
  18. xen

    Event Poll for 19th of August

    Another vanilla frostdrake event ResidentSleeper
  19. xen

    Event #? || Minas, ON GMOD?!

    So are we doing this or what?
  20. xen

    Event #30 || Wanderers Event

    If it looked like that then I apologize. After managing events on GFL for months these kinds of things trigger me ¯\_(ツ)_/¯