Event #364 || Nomination Thread

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Oussamalxrd

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Oct 17, 2021
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Event #364 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, Event Managers will have to be selective.
  • Event Managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 10/01/23 22:59 GMT+0 // 23:59 CET server time
This is the Event Nomination Thread for next week's Event


Maps that are currently on cooldown (you can not nominate them):
- ze_lotr_minas_tirith_v3_3
- ze_ffxii_westersand_v8zeta1
- ze_ffxii_paramina_rift_v1_4
- ze_undertale_g_v1_2s2
- ze_inboxed_v1_4
- ze_paradise_v1
- ze_mario_tower_v4
- ze_luigismanison_fix2
- ze_super_mario_64_v2_b9
- ze_bowser_in_the_fire_sea_v1f_remastered
- ze_santassination_css2
- ze_nightmare_dimension_v2_6fix
- ze_haunted_lab_escape_v2c


CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique an event is the better.
 
The Fellowship of the Ring


Hordemode Plugin

Maps:
ze_lotr_mines_of_moria_v6_3testfix
ze_lotr_helms_deep_v5
ze_lotr_mount_doom_v4_2

Kickers:
- Map switch does not happen on map win, but when the timer runs out
- Only nine players are humans, they're considered a team, which will have to complete a run through the level defending against a horde of zombies
- Rest of the players are zombies
- Zombies have reduced HP and slightly increased knockback
- CT's have slightly higher movement speed (more similar to ZM's speed but not as much)
- Guns have higher magazine size (at least double)
- CT's cant get infected, they can only be knifed to death
- CT's have a higher HP pool than normal (minimum 175)
- CT's regenerate HP very slowly if they are all gathered within eachother (128 units), for example 5 HP every 30th second
- Once a player has been selected for a run, they cant be selected again for a while
- The Ring and Both Saruman's and Gandalf's staff will always be available for each run on Moria
- Even if just one survives, the whole team gets the VIP reward.
- No weapon restrictions, AWP and Semi-Auto Snipers available
 
"
Pirates Of The Caribbean"

Maps:

ze_pirates_port_royal_v3_6

Kickers:
Items:
sword and wall and bubbles cooldown 80 sec
heal cooldown 100 sec
Barbarossa:
Firest and scend stage : 1 barbarossa
Third and four : 3 barbarossa
Karkon God : 5 barbarossa
 
"Fortuity on every turn"

Maps:

- ze_radiance_v1_1
- ze_scp_v3
- ze_ouroboros_v2
- ze_randomizer_c1s4

Special kickers:
- On "ze_radiance" bhop turn off.
- On "ze_scp" available two items (human item) that increase speed of players within a medium radius for 10 seconds (CD 60 seconds and unlimited uses).
- On "ze_ouroboros" available one smoke nade.
- On "ze_randomizer" need win 75% and 100%. If people can't beat it then 50% and 75%. Available two smoke nade's.
 
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