Event #315 || Nomination Thread

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Oct 15, 2016
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Event #315 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, event managers will have to be selective.
  • Event managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 09/11/21 22:59 GMT+0
This is the Event Nomination Thread for next week's Event.

Maps that are currently on cooldown (you can not nominate them):
- ze_chicken_ranch_v2_1s
- ze_antartika_b2
- ze_boredom_v543656
- ze_cyberderp_v1_4
- ze_cyberia_css1
- ze_biohazard3_nemesis_b5_2s
- ze_doom_v1_1
- ze_slender_escape_b4
- ze_luigismanison_fix2
- ze_crypt_v1_4s
- ze_halloween_house_b4s
- ze_atix_panic_b3t_halloween_v1
- ze_doom3_v1
- ze_nightmare_dimension_v2_6fix
- ze_haunted_lab_escape_v2c

CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique an event is the better.
 
Trolls in the dungeon!
(aka hidden troll maps in the admin nomlist)

- ze_derpescape_itstime
- ze_pizzatime_v4s
- ze_memehell_test3
- ze_heyyo_v1_fix

Kickers:
Derpescape (3 stages): Crowdspawn and failnades disabled. IF the race on stage 2 is not beaten in 5-10 tries, vote to skip it. However, VIP reward days will be deducted if race is skipped. On mako stage (if possible to change settings mid-event only for one stage): falldamage and bhop enabled.
Pizzatime (1 stage): Pistols only (<--skip this kicker if derpescape took too long to beat). Also: force-set everyone's spray to the pizza spray
Memehell (3 stages): Double VIP if a muslim leads the map to victory
Heyyo (1 stage): Once humans reach the deadcore looking area (Chapter 4: void realm), unlimited ammo for the rest of the stage

Don't be fooled by the nature of the maps. This event will require tryharding :)
 
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Trolls in the dungeon!
(aka hidden troll maps in the admin nomlist)

- ze_derpescape_itstime
- ze_pizzatime_v4s
- ze_memehell_test3
- ze_heyyo_v1_fix

Kickers:
Derpescape (3 stages): Crowdspawn and failnades disabled. IF the race on stage 2 is not beaten in 5-10 tries, vote to skip it. However, VIP reward days will be deducted if race is skipped. Anyone have kicker ideas for the mako stage?
Pizzatime (1 stage): Pistols only (skip this kicker if derpescape took too long to beat)
Memehell (3 stages): Double VIP if a muslim leads the map to victory
Heyyo (1 stage): Once humans reach the deadcore looking area (Chapter 4: void realm), unlimited ammo for the rest of the stage

Don't be fooled by the nature of the maps. This event will require tryharding :)
For mako stage maybe bhop enabled
Regarding unlimited ammo on heyyo I feel like it would make it too easy? It just constantly shooting and zombies maybe have no chance to push, maybe make it so more zombie ratio at least on heyyo to balance it or something
 
For mako stage maybe bhop enabled and fall dmg on
Regarding unlimited ammo on heyyo I feel like it would make it too easy? It just constantly shooting and zombies maybe have no chance to push, maybe make it so more zombie ratio at least on heyyo to balance it or something
 
For mako stage maybe bhop enabled
Regarding unlimited ammo on heyyo I feel like it would make it too easy? It just constantly shooting and zombies maybe have no chance to push, maybe make it so more zombie ratio at least on heyyo to balance it or something
Assuming we get to the ending in the first place, then assuming we get there with enough people, then assuming we beat the bossfight with enough people alive, the last hold (and actually some holds before) is just incredibely stupid. I think unlimited ammo is justified for such a hold (inspired by maps like eden, rushb, rizomata that also gives unlimited ammo at holds like that but arguably less hard than in this map).

We'll see because as far as I know we never managed to beat it and if event is too long, people might be tired by the time we get here.

Also good idea for the mako stage
 
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