Event #221 || Nomination Thread

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Oct 15, 2016
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Event #221 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senseless long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, event managers will have to be selective.
  • Event managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 28/04/20 23:59 GMT+0
This is the Event Nomination Thread for the next week's Event.


Maps that are currently on cooldown (you can not nominate them):
- ze_dark_souls_ptd_v0_4
- ze_bathroom_v2_5s
- ze_kitchen_v2s
- ze_otakuroom_v5_6fs
- ze_halloween_house_b4s
- ze_eternal_journey_v1_3h

CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique event the better.
 
  • Like
Reactions: TheSilentBang
nOt CrEaTiVe EnOuGh EvEnT

ze_paranoid_rezurrection_v11_9
ze_lotr_minas_tirith_v3_3
ze_ffvii_mako_reactor_v5_3

Special kickers
Paranoid will be played for atleast an hour with option extends
Minas only armor, horse, dalf, and white knight
Mako item trolling for a solo is allowed and even encouraged.

Rewards
Paranoid is up to admins if they want to give for team wins, but a solo gives 1 day per solo unless it gets excessive.
Minas 3 days for team win, 5 days for solo
Mako up to admins how much they want to give for team win, for solo its 3 days.
 
(lets try again)

Something I've never tried before


- ze_FFXII_Westersand_v8zeta1
- ze_pirates_port_royal_v5_4d2
- ze_stalker_ultimate_v3

Kickers:
On Westersand we will play all stages with insane mode enabled.
As there is no insane mode in Pirates neither in Stalker, we will activate meteors in all stages.
 
Not even tired

ze_santassination_css2

Attempt to beat all stages.
On last stage, disable bhop after a certain amount of try if the team is to bad to win with bhop on.
 
Final Fantasy Zombie Mod Nemesis

Maps:
  • ze_ffvii_cosmo_canyon_v5fix
  • ze_ffvii_mako_reactor_v5_3
  • ze_ffxii_feywood_b3_1
  • ze_ffxii_westersand_v7_2

Special Kickers:
  • gonna play Zombie Mod gamemodes only
  • enable Nemesis Mode
  • increase numer of zombies spawned
  • slightly decrease zombie knockback
  • slightly increase zombie speed
Feel free to tweak these settings or the general idea. I'm not an expert on the Nemesis mode, so I'm not sure if this is too easy/too hard. It's supposed to be hard, but not unbeatable. I liked the main idea but not sure about the implementation.
 
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Reactions: Raptorken
plaguefest best server lol

pred or mako
ze_tesv_skyrim_v4fix
ze_ut2004_convoy_v2_2_1

Special Kicker:
Event will actually be hosted on plaguefest zombie escape server
 
  • Like
Reactions: machu and FierceG
Not even tired

ze_santassination_css2

Attempt to beat all stages.
On last stage, disable bhop after a certain amount of try if the team is to bad to win with bhop on.
Why even bother playing this map if you want to play the last stage without bhop? Map will be a total joke with just being PvE, might as well play Diablo.
 
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