Search results

  1. 4Echo

    Event #316 || Nomination Thread

    Voodoo Islands Afterparty ze_escape_the_eye_v3 ze_ravenholm_v05fix ze_vile_sewers_a3 ze_infiltration_final_css2 ze_chandrila_v1_perftest_05 Kickers: Dark-Mode on Ravenhold and Infiltration 5% Speed Increase for ZM's on Escape The Eye and Vile Sewers Nothing special for Chandrila....unless....?
  2. 4Echo

    Event #313 || Nomination Thread

    iirc cyberderp crashes the server, something to do with shadows was the last thing I heard about it
  3. 4Echo

    Event #307 || Nomination Thread

    Rush_B is broken and removed from the server
  4. 4Echo

    Event #300 || Nomination Thread

    Just guys being dudes but with big guns: ze_infiltration_final_css2 ze_journey_v1_2 ze_chandrila_v025a ze_shaun_of_the_dead_b3 ze_interception_b4 Special Kicker: Deagle only, 12x times more kickback than normal. 18x more kickback on headshots (if possible) Zombies are 20% faster than normal...
  5. 4Echo

    New Skins Poll 2021 + Skins Suggestions

    (All are S-low) Hellknight: Bloodsucker: I'm also able to practically get any model into the game if you find anything fun on sketchfab.com or similar.
  6. 4Echo

    Event #274 || Nomination Thread

    Small Glocks and Huge Cocks: ze_pidaras_v1_5fix Kickers: Glocks only (and HE's and knives ofc)
  7. 4Echo

    Event #272 || Nomination Thread

    The Chinese Bootleg Collection ze_lotr_minas_tiret_v4_1 ze_alien_shooter_v7 ze_cyberderp_v1_4 ze_potc_iv_v6_1 ze_hobbit_escape_b2 Special Kickers: Failnades and zombiespeed at 340 (or 35 higher than normal)
  8. 4Echo

    Event #270 || Poll

    'course we can beat them. we did it for years.
  9. 4Echo

    Event #270 || Nomination Thread

    The Chinese Bootleg collection: ze_lotr_minas_tiret_v4_1 ze_alien_shooter_v7 ze_potc_iv_v6_1 ze_indiana_jones_iv_v2_4 ze_hobbit_escape_b2 Special Kickers: Failnades and zombiespeed at 340 (or 35 higher than normal)
  10. 4Echo

    CT biased?

    Off topic but other than those things you've listed what else would you see as "poor map-design" This is just to sate my own personal interest and what I want to "achieve" with my map Chandrila. Some of your points I've already gotten in the works but if there's anything else, please let me...
  11. 4Echo

    Event #267 || "Artificial Autïsm Generation 3 - Part 2"

    >inb4 16 admins online at the same time
  12. 4Echo

    Event #265 || Poll

    Nice to see those mail-in ballots finally being counted.
  13. 4Echo

    Event #265 || Poll

    Count the votes!
  14. 4Echo

    Event #264 || Nomination Thread

    Once again: Scoutknivez ze_gods_wrath_v3_8b ze_iamlegend_b2 ze_runaway_roofside1_v4_final ze_shaun_of_the_dead_b3 ze_potc_v3_4fix Special kickers: ~Only scout and knives are allowed ~Failnades on all maps ~Freezesmokes on all maps (depending on balance)
  15. 4Echo

    ze_chandrila - Devlog

    Update #5 - Cunts How's it going? no. A new challenger approaches! T-juncs.. T-junc limit is fucking this up for me. Even though I have spent time making sure that barely any func_details touch the damn world geometry it doesn't let me through. I will probably off myself before I start...
  16. 4Echo

    Event #262 || Nomination Thread

    Scoutknivez ze_gods_wrath_v3_8b ze_iamlegend_b2 ze_runaway_roofside1_v4_final ze_shaun_of_the_dead_b3 ze_potc_v3_4fix Special kickers: ~Only scout and knives are allowed ~Failnades on all maps ~Freezesmokes on all maps (depending on balance)
  17. 4Echo

    ze_chandrila - Devlog

    Huh, I didn't think of that. I'll try it out
  18. 4Echo

    ze_chandrila - Devlog

    Update #4 - The return of instant-action Now, what was the biggest difference to the map before a015? it was just a spawn room and a teleport to the level, it added 20 seconds to the 5ish minute gameplay of the map. After a015? it had a small intro sequence which added 1,5 minutes to the...
  19. 4Echo

    ze_chandrila - Devlog

    Update #3 - Oh my god what the fuck is happening When it comes to more content to the map not much has been added. The map doesn't allow me to continue working on it, whenever I add something new a brush becomes corrupt and I have to identify which and replace it. Fucking shit. However there...