Well to be fair, nade knockback did save some rounds. But more good rounds were ruined because of it. I guess if you really want only the knockback effect of the nade u can make it somehow that nades only knock zm back instead of foward (which is a feature on ZED).
Just for your reference, GFLClan.com and Mapeadores tested hydreigon's westersand port the other day and it seemed to work well without serious game-breaking issues.
yes minas p4 is the public version released by rules of _p. Like the previous versions, p4 is based on v2_2 but it looks like the items are taken from v3_5.
also a link to hydreigon's v7_z if you are interested in testing it (it is better than v7_2_e2 imo):
map...
oi boiz Hydreigon finally released his v7 port
so currently there is a port for wester v5 from possession as well
idk about the v2 port but yea v2 is a good version because of the remix on lvl3 xD
Map: ze_FFXII_Paramina_Rift_v1_3_ps1_2
Map size: 206.9MB unzipped
Map download link: https://drive.google.com/open?id=0Bw1bw7zUQRqZS2ZzQko1TVpQSkk
Make sure you load the map with the config in the folder, or the map crashes on insane stage 1
the script that saves your item level on the map is...
Suggestion for CS:GO ZE: Final Fantasy Map Marathon
ze_FFXII_Westersand_v7_z
ze_FFVII_Mako_Reactor_v5_3_v5
ze_ffxiv_wanderers_palace_v4_10 or ze_ffxii_paramina_rift_v1_3_ps1_2 (I have the map and the config required to run the map)
I'm not sure about stalker but I believe that someone is porting it... I'm pretty sure people will port cosmo, v4 and v5. Naraka is working on feywood so yea expect some good shit to come out soon.