Special-Event || "DRUNKLOZE"

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Rippër

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This is it! The moment that jenz has been waiting for! :one:

We now challenge our bodies and our minds on the most "haram" way possible, by getting fucking wasted!
For those who are willing to follow this event by word, get your hardest licquor and let's rock!


Admins during this Event are not allowed to apply any communication punishment (Mutes, Gags and Silences)
Soundboard/Torchlight spam will be allowed until a certain limit (Torchlight can be disabled and Soundboard users will be warned. Mutes in this area may be applied, but won't be more than 1 minute)


Don't forget to join the CS:S Zombie Escape Server Saturday the 6th of May 2023.
The hour will be 17:00 GMT+1 // 18:00 CET server time.
You can convert to your own timezone by using this website: https://www.worldtimebuddy.com/
You can also follow the countdown on the forum.



How will the Event be?
We will play the following maps:

ze_ut2004_convoy_v2_2_1
ze_random_v9
ze_venice_escape_b2
ze_atix_helicopter_i3d_c1
ze_predator_ultimate_v3


Notes
Random, Venice Escape and Atix Helicopter will be played for 45 minutes
On Atix Helicopter, FSA will be allowed (Firewall Super Admin, also known as prop builder)


You can download the map on the TL;DR.
TL;DR
Server: CS:S Zombie Escape
Server IP: 135.125.188.157:27015
Maps:

ze_ut2004_convoy_v2_2_1
ze_random_v9
ze_venice_escape_b2
ze_atix_helicopter_i3d_c1
ze_predator_ultimate_v3
Date: 06/05/2023
Time: 17:00 GMT+1 // 18:00 CET server time
Leader: Any willing one
Rewards: None
 
ehhh, we might need to mute soundboard spam on convoy if we dont want it to end with 0-50
Players can spam soundboard on the first seconds of the round (infection timer) or if we lose the round
 
Jenz this might be the last event that you will play so enjoy it as much as you can
( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)
 
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This is the most haram event by far, and I am in doubt whether we will be forgiven or not for this atrocity
 
not sure if the play time per map makes sense. some maps its probably better to say that max 10 fails are allowed. otherwise we end with insane amount of shots. We might improvise tomorrow during the event and give some maps an allowance of max 10 failures or something around that. just to make sure we are inside realistic limits here.
 
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