Event #191 || Nomination Thread

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Bane

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Mar 31, 2019
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Event #191 || Nomination Thread
Keep in mind the following guidelines:

  • You can nominate either a single map or a fitting group of maps.
  • Map(s) should be difficult and event-worthy in some way.
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, event managers will have to be selective.
  • Event managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 01/10/19 11:59pm GMT+0
This is the Event Nomination Thread for the next week's Event.
Maps that are currently on cooldown (you cannot nominate them):
ze_castlevania_64_v1_3_b2
ze_bowser_in_the_fire_sea_v1f_remastered
ze_tloz_celestia_a4
ze_megaman_a4
ze_fiendlordkeep_v4_2
ze_undertale_g_v1_2s2
ze_ut2004_convoy_v2_2_1
ze_chronus_a1s
ze_halloween_house_b4s
ze_illya_b4
ze_ten_keys_b2fix
ze_three_eyes_v0_7s_fix
ze_fapescape_rote_v1_3f

CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique the event the better.
 
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Three counts of fake final fantasy and two of fake surf

ze_totally_new_wester
ze_surf_bona_s
ze_ffxii_moko_temple_v1_1
ze_ffxii_easterntemple
ze_surf_dark_fantasy_v1

Kickers: Both endings for ze_surf_dark_fantasy
 
nOt CrEaTiVe EnOuGh EvEnT

ze_paranoid_rezurrection_v11_9
ze_lotr_minas_tirith_v3_3
ze_ffvii_mako_reactor_v5_3

Special kickers
Paranoid will be played for atleast an hour with option extends
Minas only armor, horse, dalf, and white knight
Mako item trolling for a solo is allowed and even encouraged.

Rewards
Paranoid is up to admins if they want to give for team wins, but a solo gives 1 day per solo unless it gets excessive.
Minas 3 days for team win, 5 days for solo
Mako up to admins how much they want to give for team win, for solo its 3 days.
 
I don't think we bothered to do this yet #2

ze_taboo_carnation_v2

The map contains 2 stages. If humans fail on stage 2, the map automatically sets stage 1 again. The objective is to win the map without skipping stage 1 in case of a fail on stage 2 and only with the good ending on stage 2 (scientist surviving and succeed the buttons part).
 
I3D theater

ze_serpentis_temple_v1_1
ze_ffvii_mako_reactor_v5_3
ze_castlevania_v1_3
ze_paranoid_rezurrection_v11_9
ze_lotr_minas_tirith_v3_3

kicker:
all maps will be played with i3d settings
 
I don't think we bothered to do this yet #2

ze_taboo_carnation_v2

The map contains 2 stages. If humans fail on stage 2, the map automatically sets stage 1 again. The objective is to win the map without skipping stage 1 in case of a fail on stage 2 and only with the good ending on stage 2 (scientist surviving and succeed the buttons part).
we already had two events for that map, i think on the first event we did actually beat it with the good ending also
 
Mountain's cd finished......i think we should play another mountain event but with only winnable modes
 
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